Nov 1st Update
I'm working on a new enemy's concept art and model. Right now, there's still a good bit I want to change so it's nowhere near done yet. Also I am working on the first puzzle of the next floor. This one is inspired by cybersecurity vulnerabilities so I'm pretty excited for it. It had to be heavily simplified though because at first I wanted a full command line, but I realized that would probably be too confusing, so I have buttons instead.
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