Feb 3rd update
Updated the very old crappy falling animations with unique ones for both Sera and Lea. They'll also do a landing animation when falling. While the characters can't really jump (mainly due to control constraints) I'm planning on some puzzles that'll require going up and down. I updated the menu and dialogue GUI to be consistent, and the dialogue boxes are all in dark mode now instead of an eyebleeding white. I also updated the main menu with a new one. I'm still debating how I'll color it and there's some improvements I could make (I am held back by my skill in 2d art), but at least it's better than the current placeholder. The last bits of visual overhaul I have to do is fix up some of the old particle effects. Sera's slash has already been updated to be a gooey red one to fit her mutated arm. Then I plan to test and put out an (small) update. The big one will contain the boss and more character interactions as well as some rewritten lore. Ideally, ...