April 8 Update
There's still a few weird bugs, but the shapecast replacement for attacks work now, as does the shapecast for ground detection (and it slips on enemies as well). I added a bunch of particle effects to Sera's attacks and still need to recreate some of Rhys. At the very least I'm moving forward now instead of focusing on porting. I also tweaked how the animated texture for the slash attack works.
A few animations were recreated to not be garbage.
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