Feb 3rd update

 Updated the very old crappy falling animations with unique ones for both Sera and Lea. They'll also do a landing animation when falling. While the characters can't really jump (mainly due to control constraints) I'm planning on some puzzles that'll require going up and down. I updated the menu and dialogue GUI to be consistent, and the dialogue boxes are all in dark mode now instead of an eyebleeding white. I also updated the main menu with a new one. I'm still debating how I'll color it and there's some improvements I could make (I am held back by my skill in 2d art), but at least it's better than the current placeholder.


The last bits of visual overhaul I have to do is fix up some of the old particle effects. Sera's slash has already been updated to be a gooey red one to fit her mutated arm. Then I plan to test and put out an (small) update. The big one will contain the boss and more character interactions as well as some rewritten lore. Ideally, I'd like to put in some comic sequences or full CGs for cutscenes.

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