Some more new visuals

Here's some more new visuals but also I fixed a bunch of bugs. The puzzle framework is almost done but I'll have to do some custom coding too. There's still more stuff I want to add to the walls, but I want to prioritize finishing all the planned puzzles and fixing up the combat system a little. The hallways definitely look a bit bare. I've got some other art ideas as well that tie into the story rather than just "generic lab" but I'm going to try to get a playable prototype first.






 

Comments

Popular posts from this blog

First Post

March 17 update

July 16 Update