Fixed some annoying bugs, two were solved by simply moving to GodotPhysics from Bullet. Right now things feel solid like everything's working as it should be with the exception of the stupid camera. I still need to link certain attacks, especially dashes to all the attacks so that they can be used in a combo but that's fairly simple (but a little tedious so I've been putting it off). One thing I'm considering is also just having Sera toss some knives randomly. Right now she'll only toss it in attack state when the player is far away, but just having a few explosive mines scattered on the field should help with the difficulty increase. Rhys still needs a redo of a lot of her air attack animations, a load of particle effects/sound effects have to be made. I have disabled spear for now to focus solely on sword and gauntlet. I think where I'm at is a good place to pause adding attacks and functionality to Sera considering she's somewhat entertaining to fight now...