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Showing posts from June, 2024

Some more new visuals

Image
Here's some more new visuals but also I fixed a bunch of bugs. The puzzle framework is almost done but I'll have to do some custom coding too. There's still more stuff I want to add to the walls, but I want to prioritize finishing all the planned puzzles and fixing up the combat system a little. The hallways definitely look a bit bare. I've got some other art ideas as well that tie into the story rather than just "generic lab" but I'm going to try to get a playable prototype first.  

June 14 Update

 I was busy for a week or so but I've returned and have been working on a bunch more 3d models. I think for the first floor almost all the models are complete. The idea is to be able to reuse many of these models though.