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Showing posts from May, 2024

May 20 Update

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 I forget to update a lot, but I have also done a lot. Most of it has been visual assets since the combat system, while very simplistic is mostly complete (most of it was developed during practice round so I'm saving lots of time on code). I'd rather focus more on puzzles and visuals for now, so people have a place to actually explore. Some screenshots of some of the new rooms and a quick lil video of the gatherer attacking below. I'm doing a little bit of interaction for some of these props to make them feel more alive. I've also got one more room to show but it isn't in Godot yet. It'll be the centerpiece room and will look real unique compared to everything else. You'll also notice walls are translucent for Sera as well. I definitely need some decals to break things up but for now these are the basic areas. I also have ideas on how the lab will be changing each floor to prevent it from looking samey. needs some lights opened