feb update
I've been changing the controls for the main character and doing more models (all of which are untextured so far). Once these are done, I want to implement the main quirk of the combat system which will hopefully introduce some level of challenge. also tweaked the controls for the ally. The ally can now attack, return to the player, and stay in place all with one button. Tweaked Sera's prototype model further so I can actually animate soon. Unlike Rhys N Iris the animations are going to be limited to 1-2-3 combos and one dash, so I don't have a massive library of animations to make. This hopefully won't be repetitive since the player only directly controls Lea who's going to have a variety of different long range weapons with different effects. putting all the models together, unshaded for now, but its really light that'll hopefully make it pop temp model, still need to texture hair and blade.